Parallel Lua CPU based shader

I made a simple cpu based renderer using roblox parallel lua and gui frames for fun :slight_smile:

Every horizontal line of pixels is calculated by a seperate actor (thread)

shader:
image

GIF:
https://gyazo.com/08c1eab41563b7606a79d079cc824966
Video:

This is just a mashed up draft. gonna rewrite it and optimize it :smiley:

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All feedback is appreciated :slight_smile: