Here’s a ‘Scripting Support’ post that has already reported this issue.
Expected behavior
When parenting a player character to a world model, the local player’s humanoid should remain unaffected.
Here’s a ‘Scripting Support’ post that has already reported this issue.
Expected behavior
When parenting a player character to a world model, the local player’s humanoid should remain unaffected.
Thanks for the report! We’ll follow up when there’s any update on the issue.
Hi Whimsical - I can’t seem to reproduce this. Can you have a look at this file and tell me if you’re doing anything different? Thanks
viewport_worldmodel_15449.rbxl (52.7 KB)