Parenting something in Replicated Storage

Hi,

Hoping there’s a quick solution to this. Im using a local script after a player customizes their character and then saving the dummy to rep storage from the local script and appending the user ID to the dummy. I then want to use a remote event to take the dummy from rep storage, but i don’t think my syntax is correct. The dummy is successfully saved to rep storage and seen server side with Dummy_ but maybe one of you know what my syntax problem is:

Thanks in advance…

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I’m pretty sure that you can’t parent/create an object inside ReplicatedStorage through a LocalScript and expect the server to be able to see it. If that was true exploiters would be able to use it to create large amounts of instances on the server side and crash game servers.

So unless a remote is involved that creates the object on the server side instead, the most likely scenario is that only the client that created said object can see it.

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Blugh just tested this. Okay I know what I need to do now thanks!

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