Part being help in container pushing player

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I don’t want the part to push the player

  2. What is the issue? Include screenshots / videos if possible!
    The part is pushing the player

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    The part is massless, I’ve also tried to turn on massless

I need thoughts on this…

Did you parent the part in the character?

I’ve tried that but same result

Maybe because the character’s head is in the glass box. You could try and change the box’s position a bit and add a weld constraint to join them.

They’re being joined together by a weld

Oh. I think adjusting the container to make it just above the character’s head would do it maybe.

I mean since they’re welded, the physics carry over to the welded object

Have you tried putting the Character and the glass part on different collision groups?

That doesn’t work. Doing so will have the same result, Even if I weld the part away from the character.

well then you’re cooked lil bro