i made this script a while ago with the help of this site, it changes the material of the player when the player touches it. is it possible to make the script change the material of whatever it touches? players AND parts?
workspace["Neon"].Touched:Connect(function(touch)
if game.Players:GetPlayerFromCharacter(touch.Parent) then -- To verify if its a player
local Childrens = touch.Parent:GetDescendants()-- Get the children
for i,v in ipairs(Childrens) do -- For loop through the Children
if v:IsA("BasePart") then -- If v or value is a basepart (basepart is basically a superclass of all types of parts)
v.Material = Enum.Material["Neon"] -- change the Material of v which is the part.
end
end
end
end)