BIGM_7
(Monkeoleon)
August 12, 2023, 4:23am
#1
I Am Currently Designing A Main Menu For My Game That When You Join Will Set The Current Camera’s CFrame To a Part Called “MenuCam”'s CFrame.
Upon Joining The Game I Receive The Error Infinite yield possible on ‘Workspace:WaitForChild(“MenuCam”)’ and the MenuCam Part Has Disapeared.
Archivable is true, anchored and cancollide
Is there anything I could have done wrong?
2 Likes
BIGM_7
(Monkeoleon)
August 12, 2023, 4:32am
#2
I figured out that it is because the game hasnt rendered it because the player spawns too far away
1 Like
Doomcolp
(dxxmed)
August 12, 2023, 4:39am
#3
Could you provide some video? Maybe Run it (specifically the Run button) and instantly check the workspace’s children.
1 Like
So it’s a distance rendering thing? You might want to use WaitForChild
just in case.
Yeah ignore that, it’s a rendering distance thing. It’s just warning that the thingy may not load cuz of it.
Doomcolp
(dxxmed)
August 12, 2023, 6:18am
#5
Yeah, I’m not EXACTLY sure how Roblox’s content streaming works but it seems like if you have it on; the parts won’t physically be on the client (unless it’s not on the server either which is kinda strange ).
Turn off StreamingEnabled
, or use RequestStreamAroundAsync
.
1 Like
system
(system)
Closed
August 26, 2023, 9:13pm
#7
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