I was testing particles in my game and when I joined, my menu was gone I figured out that a part called “MenuCameraPos” that’s parented under the workspace’s Camera isn’t being replicated from the server to the client.
What should I do? I swear the script worked before and it was being replicated on the client. There are also no scripts that are deleting it, I already checked if it was anchored or unanchored and at this point, I don’t know what to do.
What’s the purpose of MenuCameraPos? If you’re having issues with that part replicating when it’s inside the camera, I would just place it in workspace and adjust my code accordingly to avoid it all together.
It’s a part that determines the camera’s position, and although it’s stationary, in the future I’m going to move it around for my menu screen, I just prefer having it that way than having set positions to move the camera.
I did actually have it somewhere else, but I decided at some point to move it under the camera, but even so it worked. I suppose I’ll just move it somewhere else like in the workspace.