Part glitching on tycoon's conveyor, help

Hello, Im trying to make classic a tycoon game, but im having this problem with the products on the conveyor.

When they are transformed by an upgrader, the part glitches, looks like is colliding with the wall or something, like:

Does anywone know why this happens and how to solve?

Info:

  • The yellow wall has the touched connection to transform the product
  • The yellow wall has CanCollide set to false
  • The product is transformed y destroying the old part and replacing a new one
  • I set Part:SetNetworkOwner() to Player when the part spawns (would like to keep it like that)

Are you able to send show your code for the upgrader? What appears to be happening is the upgrader is repeatedly transforming the already transformed part, causing it to glitch.

Put a value in the part, if the part is touched and replaced add a value, so the part cannot be transformed again. And you should set network owner to the server

thanks ure right i didnt think about that

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