bricktide
(bricktide)
December 5, 2021, 10:44am
#1
So, I’ve been making a game, yet there is some very minor issues that annoy me quite a bit.
Firstly, as you can see in the attached image, there is a peculiar flickering black line, where the two grass parts meet. How do I fix this?
Next, I don’t know how to fix the grass texture changing colour whenever I move, as you can see in the attached image. It is a lighter kind of green.
Lastly, my grass parts keep shining - how do I fix this?
2 Likes
Hi! Could you provide more pictures of this problem? It’s really hard for me to see them.
bricktide
(bricktide)
December 5, 2021, 11:48am
#3
Hi, sure!
Above is the different coloured grass-part at distances.
Above is the black line issue.
I don’t really know any solution to this, but what I can tell, that it’s most likely a rendering issue.
1 Like
This happens due to the fact that the parts aren’t positioned at the correct distance
bricktide
(bricktide)
December 5, 2021, 11:59am
#6
Hey, could you please elaborate?
I was referring to the black line problem. If the parts are a bit distant even of 0.1 studs that line will appear from my experience
bricktide
(bricktide)
December 5, 2021, 12:02pm
#8
Oh, I see… Is there any easy fixes?
Yes just put them at the correct distance. It’s a really boring work but you need to do it
bricktide
(bricktide)
December 5, 2021, 12:03pm
#10
If I do that, the grass’ll clip.
I suggest using the position property for this
1 Like
Azarctic
(Azarctic)
December 5, 2021, 12:05pm
#12
When two parts overlap, they occupy the same place so they start to flicker. Here are some ways you can fix this.
1.) Alter the positions and sizes of the parts so they don’t overlap
2.) Change the depth of the parts
3.) Union the parts (last resort)