local colors = {BrickColor.Red(), BrickColor.Green(), BrickColor.White(), BrickColor.Blue(), BrickColor.Red(), BrickColor.Green()}
local width = 1024
local index
index = index
local table = metatable
local define = metatable
function SpawnItem()
self(Define)
width = define
local clone = workspace.Present:Clone()
clone.Parent = workspace
local x = self.math.random(-width,width)
local z = self.math.random(-width, width)
clone.Position = Vector3.new(x,150,z)
clone.Bow.Anchored = false
clone.Anchored = false
clone.Item.Anchored = false
clone.Ribbon.Anchored = false
local number = math.random(#colors)
local number2 = math.random(#colors)
local number3 = math.random(#colors)
clone.Item.BrickColor = self.colors[number]
clone.Bow.BrickColor = self.colors[number2]
clone.BrickColor = self[number3]
end
while wait(math.random(1,10)) do
SpawnItem()
end