I am playing with cframes with part and the part randomly renders from the inside.
Here’s a video of it.
Sorry for the garbage fps. You can see I was trying to select the part but on some areas it’s not working. The Transform tool wasn’t showing the rotate tool. I forgot to show it in the video, but setting the part’s position or orientation fixes it.
I have another recording but it’s short
I restarted studio and it’s still happening. Hopefully this isn’t a bug because it is actually useful.
Anyways, how did that happen?
This is the code I was playing around with
game:GetService'RunService'.RenderStepped:Connect(function() workspace.Part.CFrame *= CFrame.new(0,0,0, .7,0,.7, 0,.5,.5, -.7,0,.7) end):Disconnect(wait(1))
Edit: Something i forgot to do before making a post is playtest, and apparently it only happens on edit mode.
Edit: Nevermind, the bug is actually being fixed by replication. When making it on the server, the cframe is not properly replicated to the client. When making it on the client, the bug appears.