Part that springs back and launches your avatar

Not sure where I should start with coding it, let alone have the code needed to do so.

The idea is that a part would bend and catapult a person to a new area. I’m assuming it’s gonna have to do something with a HumanoidRootPart or Vectoring.

Any suggestions/tips how I should approach this?

you can move players with CFrame and I don’t really know how to bend.You should not use vectors as it will break the constraints.

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Got it, I’ll keep that in mind. Thanks!

I’ve never used them personally, but you may be able to use BodyForce or BodyThrust as part of Body Movers on the Humanoid at the point of release. More simple to do with a linear spring, but not too sure with a catapult mechanism. You could just estimate the logical point of release as the catapult moves through it’s arc.

I also don’t know how it work on a Humanoid, but might be worth a try.

I’ll also keep that in mind, Thank you for ur input!