So I want to make a window that you can’t look through. I’ve tried making a part inside the window with a transparency of 0.05 while being on the glass material and in-studio it did work but when I tested the game the part inside was still visible
I’m not sure you understand what I want. I’m making an enclosed area with windows that want you to be able to look inside of but not put your camera through. With the transparency as 1 you can still manipulate your camera to look outside the window.
An example of what exactly I want could be found on a game called iron cafe. Inside this cafe in the area where the food is prepared the room has windows. You can’t put your camera inside to steal the food there but you can see inside.
If you go into PlayerScripts when you test the game, there is a camera module. I’m trying to figure out if that could help solve the problem. If you want you can play around wiht that. Also I gtg but I can help later, good luck !
I found a solution. Get a part and don’t change the transparency. Add a specialmesh inside and change the MeshType to File mesh. Change the scale of the mesh to 0,0,0. It should work now, I found it in a youtube tutorial but I had to change it up a bit