Help I don’t know how to give that transparency fade on 3D parts
I want it to have a transparency fade that is higher above than below so that it gives that ocean feeling
*I’ve tried SurfaceGUI and it only worked above and not below
*I don’t want to use multiple parts to create that fade
Thx for reading this out tell me if you know what works!
What you can do is script the Local player’s Lighting to get darker if they go below the water surface level.
Either that or do it with the water Part Transparency as the player goes deeper down but I don’t think that would work as well because it wouldn’t give you that fade in Transparency over distance like you’d see if you got to the sea floor.