In Roblox Studio, I decided to construct a little building model while taking inspiration from the internet and making shortly with rectangles and wedges… As being completed getting into the detail area, I inserted a “Part” and tried to put it above the wedges that were going to be the ceiling, however, the object was not automatically changing its orientation to continue further.
I tried seeing if there was any possibility to do as enabling Join Surfaces and/or Collisions, yet the result remains the same…
Here is a video so everyone can get a reference of what I want to have it! Analyse that the person after using the wedges, inserted a normal part and suddenly it went to an Orientation that is different than 0,0,0:
Independent of using the plugin or not, I remember correctly that while making a roof (for another building), I inserted a normal part onto a Wedge and it changed the angle out of the blue and contributed to the design. And now, this is what I want to have back… Because genuinely changing through the Rotate system is quite frustrating (and specifically does not gets as expected).