Particle doesn't continue when looking away

I have noticed that when a particle is emitted, it doesn’t continue if I don’t have it in sight.


Near the end of the clip, you’ll notice it stops and goes when I look and don’t look. Any way to fix this?

To my knowledge there’s no way to fix this.
But it happens to prevent lag, as why would you want to see a Particle if it physically isn’t in your view

Well that does make sense. I do plan on not making them happen on clicks, when I expand the game. More of with projectiles and cool-downs like other games.

https://developer.roblox.com/en-us/api-reference/property/ParticleEmitter/Lifetime

You can manually set the lifetime property of ParticleEmitter instances, try that.