Particle effect cuts out on transparent part


With transparent part


Without transparent part

How do I fix this?

1 Like

Very strange. Can you show me some pics from different angles? (I’m wondering if it has something to do with the ocean.)


Different angle


Opaque wood


Transparent wood

As you can see, it’s happening with any part that has transparency

Try adding a SpecialMesh instance into the transparent part.


Does not work

I have found something strange though…

https://gyazo.com/a407d5d9285b71b881edf2aa74554ce4

It switches with the camera angle?

Was this with the SpecialMesh? If so, try making the SpecialMesh Scale bigger. It might cause issues with the SurfaceAppearance however, so watch out for that.

I’m thinking though that no players won’t be focused on the fire particles in your game and that trying hacky solutions (partly my fault for supplying one) is a bad idea. I suggest submitting a bug report and letting Roblox fix it.

Also one last possible solution; switch to ParticleEmitters instead of the fire particle instance. You’ll have to find your own fire particle though. Shouldn’t be too hard.

I made the scale to 2,2,2 then to 5,5,5 and finally to 10,10,10 but it didn’t change anything.

I was gonna originally submit a bug report but when I typed ‘bug’ in the category searcher only ‘forum bugs’ appeared.

I was actually using a ParticleEmitter before and still had this glitch.

Someone told me this looked ugly though, so I switched to the default fire effect.