Hello everyone,
I am recently trying to achieve a particle effect for my game, where the particles first fly up and then later down. Something just like below
https://gyazo.com/470a8a4db9dd569c4820c09918b98689
I have tried various methods to achieve this result, I have tried using Normal Tweening with effects, BezierTweening and much more.
I have tried to look up this problem on devforum and have found a few resources such as this but I have failed to know how exactly would this work, and the logic behind it. It would be a great help if someone could help me out with the understanding of the logic behind such effects.