Particle Effect Help

Hello everyone,

I am recently trying to achieve a particle effect for my game, where the particles first fly up and then later down. Something just like below

https://gyazo.com/470a8a4db9dd569c4820c09918b98689

I have tried various methods to achieve this result, I have tried using Normal Tweening with effects, BezierTweening and much more.

I have tried to look up this problem on devforum and have found a few resources such as this but I have failed to know how exactly would this work, and the logic behind it. It would be a great help if someone could help me out with the understanding of the logic behind such effects.

You can achieve that with a ParticleEmitter.
Set up your image there and mess around with SpreadAngle, Speed and the Acceleration option.

For example set the SpreadAngle to something like -25, 25, Speed to 3, 6 and Acceleration to 0, -5, 0.

The particles will go up and drop down right after.
image

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