Not sure if this is the right category, please let me know if it isn’t.
Basically, I have particles attached to a chassis. This is the way the particles look like when the vehicle is stationary.
But the problem is when the vehicle isn’t stationary. It doesn’t look the same.
Is there a way I could work around this?
(Drag is 0 by the way.)
Since my vehicle goes 90 speed at max, the particle emitter would look chaotic if I made the speed of it depend on the vehicle’s speed. I did make it face back, and rotated it a bit, and it looks much better now.