Particle Emitter Help

Hello,

I have added some snow particles in my game, however, the particles are going through buildings in my game which looks unrealistic? Is there a way to fix this without having to replace the parts that have the emitters in them?

There isn’t really a fix for this unless you spam lots of different emitters that have different life spans.

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Particle Emitters don’t have a collision property. Best solution to it is having a part above your head with a Raycast going down. Once it detects a part is above the character, it will stop the particles. :slightly_smiling_face:

Here’s a system I made in the past.

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Damn dude,Th3s look so cool and sick!

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