Particle emitter in viewportframe

Hello guys, I have a problem, I want to have VFX in a model that is in a viewportframe but I’ve seen particle emitter cant render in viewport frame, and I searched for how and found some modules script but i dont really understand how they work

I want to have some effect like this but I have no idea how to do it.

I believe it’s a anchored, transparent part with ParticleEmitters parented onto the Camera/Workspace with the CFrame constantly being set to Infront of the Camera.

In short, it’s like a FPS viewmodel BUT instead of arms, it’s a particle part. With the ViewportFrame parented to the PlayerGui, which obviously puts it ontop of any 3D object including the Particle Part.

Thank you I didnt think about this idea, and yeah thats working :slight_smile: