I am not sure where to put this but I think its something that needs to be scripted so I will put it here.
So I am gonna try to make a water show but I have ran in to a issue with particle emitters. The issue is shown in the video below. When you are not looking at the part, the emitter will not be synced with the other emitters that were activated at the same time.
Is there anyway to keep them synced even if the player isn’t looking at them?