What do you want to achieve?
fixing Wrong rotation of the particle
the only facing works is only when facing the LEFT WAY
What is the issue?
particle facing the wrong way, it should be facing the way humanoid is facing
What solutions have you tried so far?
i tired change from weldconst to weld and still not workinf, i achored the part make it worse, i used lookvector not even working, tried rotating the particle and the Part itself still not
expected:
local rotatePart = humanoidRootPart.CFrame.LookVector
local newRotate = humanoidRootPart.Orientation + (rotatePart) –
Create part local part = newPosition part.Orientation = newRotate