Particle Issue, not showing up unless on a specific baseplate

My script emits particles when a player is hit, however on a specific map they won’t visually display although they are being emitted. Does anyone know why this happens?

The particle shows up on an area that it’s always worked on. However a map was recently added to the game, and since then it shows on the old area but not the new one.

I can’t tell what the issue is without looking at the code, but probably you are parenting the particle to the last area instead of the new one, if you could share the code i would give you an answer