So I’m attempting to use the particle emitter to make a magic orb, i used aftereffects to make the orb and then turned it into a spritesheet so i could have a perfect loop back to the original frame.
When I use the spritesheet in-game, everything is perfect apart from that weird cut, I tried messing around with the flipbook mode but didnt have much luck,
Video of effect in studio
Any links to tutorials, forum posts or recommended properties is appreciated