hey guys so i have this script which emits particles when someone is hit but for some reason only one out of the 3 particles are emitted
ignore the background music lol
as u can see in the video, all particles emit, but sometimes only one emits
here is my code:
for _, v in ipairs(hitboxes) do
v.RaycastParams = rayParams
v.OnHit:Connect(function(hit)
local enemyModel = hit.Parent
local enemyHRP = enemyModel.HumanoidRootPart
local enemyHum = enemyModel.Humanoid
local hitFXAttachment = enemyHRP.Attachment:GetChildren()
enemyHRP:ApplyImpulse(HRP.CFrame.LookVector * 890)
for _, v: ParticleEmitter in ipairs(hitFXAttachment) do
v:Emit(20)
end
end)
end
the script is much longer but this is the only part which emits the particles
thx for the help