Particle optimization

image
If I used a decal that has a pixel size of 1x1, would it be more optimized? I’m assuming so but I’m not sure

Technically, it’d occupy less memory and it’d have a faster load time. Though the difference is probably miniscule specially in the runtime, so you shouldn’t think about it too much in this case.

I think overtime if theres a lot of explosions or smoke it would be better