Hey there! So I made a sprite sheet particle and everything was going well until I tried to change the rotation of the base part. When I changed the X-axis Orientation the particle didn’t follow(The Y-axis is the only axis that works). Does anyone have any idea how to fix this? Not really an expert in this field lol.
I meant weld the existing part you have now that has the emitter in it (chainsaw base), to an invisible part, and rotate that invisible part instead of your existing part.