Hello I’m having this issue where the particle keeps rotating every time the player walks, is there a way to fix this?
( all objects )
it is currently using VelocityPerperndicular to make it flat
Hello I’m having this issue where the particle keeps rotating every time the player walks, is there a way to fix this?
it is currently using VelocityPerperndicular to make it flat
You could try adding an AlignOrientation to the attachment over the player’s head, or maybe script a part to follow above the HumanoidRootPart’s position to attach it to.
i JUST fixed it ( i think )
i changed spread angle to 0.1 and no longer its rotating around