Particle shakes when player moves

Hello I’m having this issue where the particle keeps rotating every time the player walks, is there a way to fix this?


( all objects )
Capture

it is currently using VelocityPerperndicular to make it flat

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You could try adding an AlignOrientation to the attachment over the player’s head, or maybe script a part to follow above the HumanoidRootPart’s position to attach it to.

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i JUST fixed it ( i think )
i changed spread angle to 0.1 and no longer its rotating around

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