Hi. I need to create a particle explosion which sends particles in all directions and then they slow down and stop at last. Preferrably with ParticleEmitters. I dont even know where to start and ive looked at many videos, thanks.
Example: (the explosion)
This video should be better in audio quality and easier to read in general
Regardless of that I believe you’ll definitely want to look into a particle emitters :Emit() function for actually displaying your particles. When it comes to styling your particles emitters have numerous properties such as speed, drag, transparency and so on, all of which can be edited using the Roblox properties editor. A detailed list of all properties and their uses can be found at this docs page together with some helpful information on how to get started with using particle emitters:
Information on the :Emit() function of particle emitters can be found on this page:
Also the tool featuring the particle effects you showed in the provided video is actually created by Roblox and you can download it for free using the attached file or using the catalog page if you have a browser extension like BTRoblox installed. I recommend you take a look at how the creators of the tool have set up their particles and maybe mess around with their implementation to get inspired that way. Ivory-Periastron.rbxmx (76.0 KB)
I really like the audio quality in the video you posted.
To make particles slow down the further they do, you can use the Drag property. The higher this is, the quicker they will come to a stop. Drag ignores the acceleration property.
To create a quick burst of particles, you can use :Emit(). This will (ideally) spawn a specific amount of particles. However, the actual amount may change with graphics quality. A spawned particle has the same behavior as one spawned automatically from the Rate property. They could spawn anywhere within the bounds of the part.