ParticleEmitter Size Property Number Sequence has Max of 1

Reproduction Steps
set a particle emitter Number Sequence and you can only set it to maximum of 1

Expected Behavior
previously the maximum was 10, I expect at least that to happen.

Actual Behavior
its just maximum 1 now, which is not usable for most applications.

We should be able to set any number range we want, even above 10, or maybe have a base number and the the Number Sequence represent a percentage of total such as Transparency.


Issue Area: Studio
Issue Type: Other
Impact: Very High
Frequency: Constantly
Date First Experienced: 2021-10-12 00:10:00 (-07:00)


Ive also experienced this issue today, hopefully it gets fixed soon, as it is really annoying.


Please increase the maximum limit as well. Thanks!

A better idea than increasing limit is what I suggest above, elaborated here:

Size should have 2 properties: MaximumSize, and SizeScale

MaximumSize would be the maximum size you want to base your scaling on.

SizeScale would be a NumberSequence from 0 to 1 that represents a percentage scaling over time based on the MaximumSize


You can use script to increase particle size to as much as you want


True, but this is not practical in many workflows while designing the particle visually. Testing over and over again is time consuming.

I’m working on a fix ASAP, apologies!


This should now be fixed (unfortunately that means the new particle squash feature won’t be re-enabled until next week).


It’s limited to stop troll viruses and to much makes your computer catch on fire.

I don’t think that’s the reason for the limit. You can change the size above the studio limit via scripts (I think).

1 Like

I agree that having the limit raised to like very big size would makes particle design much better and more conventional.

If this issue reoccurs, please create a new topic for us to look into. Thanks!