Is it possible to create a script that damages the player when they come into contact with a specific effect/particle?
If yes then how would i start?
Is it possible to create a script that damages the player when they come into contact with a specific effect/particle?
If yes then how would i start?
Sadly, you can’t detect if the particles colliding with something, but you can make invisible part that will detect collisions and damage people
Thanks for letting me know!!!
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