ParticleEmitters emit inside scripts

Issue Type: Display
Impact: Low
Frequency: Constantly
Date First Experienced: 2021-02-01 00:02:00 (-06:00)
Date Last Experienced: 2021-05-01 00:05:00 (-05:00)

Reproduction Steps:

  1. Create a script in the Workspace
  2. Create a ParticleEmitter in the script

Expected Behavior:
The particle emitter should not exist anywhere in the 3D game.

Actual Behavior:
The particle emitter starts emitting at world space (0, 0, 0).

(this started happening a long time ago)

Workaround:

2 Likes

I remember this post which indicates this is by (lack of) design rather than a bug: A force fields in a object without a Torso renders at origin - #6 by maxvee

You might want to file this as a feature request instead.

I posted this as a bug report because it suddenly started happening without any warning some time ago (more recently than that post).