ParticleEmitters shows square on a cylinder

  • What are you attempting to achieve?
    When a particle emitter emits from a cylinder, it’ll be in the shape of a cylinder, not a square.

  • What is the issue?

  • What solutions have you tried so far?
    Messing about the properties, but I can’t figure it out.

Sorry, but I don’t think it’s possible to have particles to do that unless you make it more complicated. For example you could try making a simple circle using a Archimedes plugin that make a circle and throw a particle in each one of them. While they’re there, also throw inside the circle a square that will work as a inside particle of the circle.
example1.rbxm (6.2 KB)

Found out how: New Procedural Particle Emitter Shapes

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