I’m working on a rocket game. When the rocket takes off there needs to be a lot of smoke, I use particle emitters to emit the smoke. The viewers area is far away from the rocket. But when you move far away from the rocket, thus the particle emitters, particles just disappear for some reason.
I myself have experience with rockets on Roblox. I did have trouble with this too and no, there is no fix to this. I made a camera system for launch viewers to see launches up close as well as to make particle viewing a lot easier. I think this was already said but I just thought I’d say that I know what it’s like to have this issue.
You can use Particle:Emit method to force the particles to be emitted no matter the view distance, this can be somewhat costing for the performance, but it is only solid way to go about fixing your problem.
Link: ParticleEmitter | Documentation - Roblox Creator Hub