Hello everyone, I’ve recently attempted to make a “magic circle” using Jam Pro’s Magic Ritual Circle Pack.
The problem is that the circles keep flickering and having this glitchy effect to it as shown in the video below.
There’s also the case of the particles being delayed when moving place to place.
I am fairly new to particle emitters and VFX as a whole, so please excuse me if the solution was a simple one.
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its something to do with your particle emitter this wouldnt happen i think if you used attachments
Enable LockToPart on the ParticleEmitters to fix the movement delay.
The reason they “glitch” like that is because when a particle is spawned it doesn’t continue from the rotation of the last spawned particle, and will continue from its rotation property (defaults to 0) instead.
How would I fix this? Also your locked to part fixed the delay issue!
Apologies for the delay, I would recommend (if you want to continue using particles for this effect) that you rotate the attachments that the emitters are parented to instead of the particles, which would allow you to control the rotation.