hi, im running into a problem right now
how do i make the particle follow a circular shape like a tornado?
here i used a plugin to visuallize the path where particles go
how do i make it go like this?
hi, im running into a problem right now
how do i make the particle follow a circular shape like a tornado?
here i used a plugin to visuallize the path where particles go
how do i make it go like this?
Try adding this script to an anchored part, and see if that is the sort of effect you are going for.
local part = script.Parent
local waittime = 0.05
local y = 0
local emitter = Instance.new("ParticleEmitter")
emitter.Rate = 20
emitter.Speed = NumberRange.new(5,5)
emitter.Lifetime = NumberRange.new(4,4)
local emitter2 = emitter:Clone()
emitter.EmissionDirection = Enum.NormalId.Left
emitter2.EmissionDirection = Enum.NormalId.Right
emitter.Parent = part
emitter2.Parent = part
while task.wait(waittime) do
if y > 359 then y = 0 else y += 1 end
part.Orientation = Vector3.new(0, y, 0)
end
i see where you’re going but not what i want, sorry.