Hi, I’m making something that requires particles to be on at a specific point. However, I can’t do that because the particles are delayed when I enable them, making them not show up in-game.
How can I fix this? Is this a bug?
Hi, I’m making something that requires particles to be on at a specific point. However, I can’t do that because the particles are delayed when I enable them, making them not show up in-game.
How can I fix this? Is this a bug?
Is this while testing in Studio, or just in Edit mode?
What is your script like that’s enabling the ParticleEmitter?
What if you use ParticleEmitter.Emit in your script?
No, way! That worked. Roblox has so many hidden features hidden inside itself, I never knew that was a thing. Thank you!
Always look at the documentation first if you have issues. There’s a lot of good information there.
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