I’m in the process of making animated flipbook particles for a flamethrower and it looks strange when I look at it fowards. Is there a way to change the orientation based on your angle while looking at it?
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There should be an option in the ParticleEmitter settings for the Orientation, try searching around for it and you can change the Particle ‘images’ to be facing the player at all times or facing in a certain direction at all times.
I have squash on which makes it look strange. I need a way to make the orientation dynamic.
Do you have face camera ? I think that is sn option
You currently have one of the Velocity Orientations applied.
I believe applying a “FaceCamera” option in the Orientation will do what it says, faces your camera.
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Can you send me a .rbxm of that?
btw I fixed it so everything is fine
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