I emit the particles from an attachment, and they just don’t. Well, ONE particle emits.
I’ve tried upping the rate and everything, nothing works.
for i = 1, #explosionParticle do
local explosionA = Instance.new("Attachment")
explosionA.Position = explosionPosition
explosionParticle[i].Parent = explosionA
game.Debris:AddItem(explosionA, Settings.Time*3)
game.Debris:AddItem(explosionParticle[i], Settings.Time*3)
explosionA.Parent = workspace.Terrain
explosionParticle[i]:Emit(50)
end
Is this an engine bug?