Particles not working with 'StreamingEnabled' turned on

Just recently all the particles in my game stopped appearing, so I did some troubleshooting and discovered that the workspace property ‘StreamingEnabled’ was causing it. I have this setting on to reduce lag in my game.

Is it possible to get particles working while still using StreamingEnabled? Right now I’ve got the property on default.

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I also have this issue… Did you find a fix for it?

This was a while ago so I can’t really remember, but I think it only happened when I used ‘:emit’ on particles.