Particles problem at max graphics

(first of all please tell me if this is the wrong category, ty)

Hello Devs, Nico here once again, just with a lil question that may have been already asked but for some reason i cannot find any post related.

So basically my problem comes with this really terrible idea (no offense to Roblox devs, y’all are the goats) of making the particle transparent when you’re far from it at MAX grapchis, lemme give y’all a comparison:

This is how it looks with MAX graphics:

And this is how it looks at the LOWEST graphics:

Is there a way to fix it?? I really hate this thing since the particles I’ll use will be far from the player and it is really a obstacle in my way. I’ve tried changing the orientation to FacingCameraWorldUp but it would only look at the camera from the X axis and that is not what i’m looking for.

If any of you have a fix please tell me, I would really appreciate it since I’m working on something very big.

Greetings, Nico. :grin:

1 Like

Whats the particle supposed to look like?

like the one showed at the lowest graphics. (and I’m not using lowest graphics as the solution for obvious reasons)