Im using ALOT of particles in my game, iv noticed some have started vanishing or have started to phase in and out of reality. This ruins the immersion. Any way to fix this?
There is a certain limit of how many particles will render on your client, you might be hitting that limit. (I don’t know how high said limit is)
Is the issue where you go into studio and insert lots of particles but when you go to test it in game there are very few particles actually dispersing?