Particles weird behavior

I’m playing a particle inside of a attachment parented to HumanoidRootPart and whenever I used this particle in game it moves around all weirdly when it’s supposed to just be stable and playing as it is when not in game.

Weird Behavior:

Intended Behavior:

mmmm not sure what the issue is… mess around a bit… like does the same thing happen when the particle is parented to a different body part? what if the animation isnt playing?

Also what are the particle settings?

some weird rotation behavior was the cause… just have to make sure the attachment particles are parented to aren’t at 0 rotation

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