I’m not sure why objects and meshes are disappearing as I walk up to them. There are no scripts in my game and it’s just a new place with the terrain and some reused meshes from my previous builds. This is the only game that it is happening to. Is there an easy fix for this that I am missing?
Is the DevCameraOcclusionMode property of StarterPlayer set to “Invisicam”? If so, change it to “Zoom”
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This ended up being the solution, thank you!