Parts are actavating part.Touched event though their in diffrent collision groups are set to not collide

So, what is happening is, I am making a meteor shower in my game and I don’t want the meteor to collide with trees so I made diffrent collision groups for them. I added the parts and meteors to separate groups but on a script in the meteors I use Part.Touched and just for now I made it print what It hit and it says its hitting the trees. Please help, I don’t know if this is a bug.

It isn’t a bug. To make sure to exclude the trees, set the Instance.CanTouch to false. This will disable for the part specifically activation on Instance.Touched events.

it is still not working, it is still hitting the trees.

Are all of the tree’s parts set to CanTouch false? It will still register if one isn’t false.