Parts are rendering wierdly on studio

Hello! I have a issue where some parts inside models are rendering strangely. Like, when i zoom out some parts don’t appear and when i zoom in all parts or just some parts render. I only tested the issue on Studio and Play Test. It’s bothering me since some parts don’t appear when im near or inside a building. I want to know if it’s just happening on studio or it will affect the game too, and a possible fix, heres some examples:

Zoom In


Zoom Out

I believe that’s normal, it’s just a performance thing. When I’m working with large sections of terrain, I’ll get the same thing when I back up to look at it. Something I’ve been doing lately to hide this is adding a bit more fog to my maps, so players don’t really noticed the un-rendered parts in the distance.

1 Like

Are these parts unions? If so maybe turn up your render fidelity in studio settings or mesh quality.