To those unfamiliar, using the select tool you can ‘drag’ parts around, and if you put them on top of angled parts (wedges included) they will automatically rotate in line with that surface
like so:
but at the moment for me, parts are maintaining their existing angle regardless of the angle of the surface I move them to, like so:
now I’m aware I can do this manually, but for complicated angles I’d rather avoid the math and use this feature.
Does anyone know if this is a bug or a change or if I messed with some settings accidentally?
Thanks.