Hello everybody, I have noticed recently that when I move a model around with the move tool, the parts’ position within the model gets offset slightly. Wondering if anybody knows why this is happening or if there is a fix. Example in the video below.
I think that post is unclear but if you use PivotTo() to move your model around and use a part directly in the model to move it, then you should make an invisible part that’s going to be used for moving the model around.
EDIT: I though that was a game about building at first but looking closely it seems to be studio, I’m stupid but since it’s studio then @Scottifly is right, must be a bug report
I’ve seen a few posts around lately that mention moving multiple parts or a model the items are shifting around. Grouped objects "exploding" when grabbed
This may need to be a bug report…
I thought I was the only one this happened to, I’ve noticed this in Studio a lot, but it doesn’t seem to happen as much anymore.
This has happened to me in the past so I’m pretty sure it’s a studio bug.