To my knowledge, this started with FIB 2.5 and the new diffuse and specular properties
Objects seem to generate a “light shadow”, almost as if there’s a light under each part. In the images and repro below, the phenomenon is fairly clear, at night especially.
Here’s a repro file:
https://devforum.roblox.com/uploads/short-url/gJi4gXzLQCynGBG6Bk5acF9k1Ui.rbxl
And here’s repro steps:
- Open new place
- Create a large cube and levitate it off the ground
- Set the time to night, the brightness to 0, and the Diffuse and Specular properties to 1.
Notice the large amount of light under the cube. Set the brightness to 1, and you’ll see the “sun” shadow appear, but the light shadow stays.
Brightness 0:
Brightness 1:
You can even see it at day time! It’s separate from the ShadowMap shadows.
My speculation is that it’s some sort of unintended leftover from an older lighting system, but it’s just a guess.
System info:
i7 4790k
16GB ram
GTX 980
Edit: After further investigation, this only occurs with the diffuse scale property on.